Faculty and students at RIT are conducting research in several areas of human computer interaction, including accessibility and inclusion, eye-tracking and visual perception, human-aware artificial ...
A stapler slides across a desk to meet a waiting hand, or a knife edges out of the way just before someone leans against a countertop. It sounds like magic, but in Carnegie Mellon University's ...
The field of Human-Computer Interaction in virtual environments represents a dynamic interdisciplinary area where advances in computer science, psychology and design converge to create immersive and ...
ATLAS is well-represented at this year’s ACM Designing Interactive Systems (DIS) 2023 conference convening at Carnegie Mellon University in Pittsburgh from July 10-14, 2023. This year’s theme is ...
Researchers have performed a meta-synthesis to understand how we perceive and interact with the voice (and the body) of various machines. Their findings have generated insights into human preferences, ...
Leila Takayama, associate professor of computational media at UC Santa Cruz, will join Dean of Berkeley Engineering Tsu-Jae King Liu to kick off this year’s Women in Tech Symposium with a “fireside ...
What is Human-Computer Interaction and User Experience? Whether we’re typing on a keyboard, swiping a smartphone, or asking a home speaker to play a favorite dance mix, we interact with computers and ...
Carnegie Mellon University and Seoul National University (SNU) have announced a new collaboration to advance human-centered artificial intelligence research that prioritizes human well-being, ...
Researchers from the Human Computer Interaction Institute (HCII) and Robotics Institute (RI) at Carnegie Mellon University introduced a novel method for fabricating functional flat-to-shape objects ...
Engaging students through interactive activities, discussions, feedback, and AI-enhanced technologies resulted in improved academic performance compared to traditional lectures, lessons, or readings, ...
Human-Computer Interaction (HCI) is a multidisciplinary field that explores the design, evaluation and implementation of interactive computing systems for human use. Traditionally rooted in the ...