There's been a long history of war titles in the world of videogames, and whether you're fighting in WW2 or you've taken to a future battlefield, one truth remains: war never changes. From boots on ...
Abstract: This paper presents a tutorial on the Tracking, Telemetry, and Command (TT&C) for spacecraft and satellite missions. In particular, it provides a thorough summary of the design of the TT&C, ...
Performance, zero/small memory allocations/footprint, no dependencies on any game engine - main goals of this project. Important! Don't forget to use DEBUG builds for ...
5.7 update: Updated the code to 5.7. I will have to update the readme over time 5.6 update: Updated the code to 5.6 with many small improvements and fixes. Apologies for the lack of response to PRs ...